Privacy policy
Last updated 28 October 2026
The short version
- You can play without an account. Your game, streak and settings are then saved only in your own browser.
- When you finish the day's game, its score (and your rating, if you give one) is sent to us for the day's score chart.
- If you choose to sign in with Google, we keep your name and email address with your account, so your streak and scores follow you to every device.
- If you allow it, Google Analytics counts how people use the site, so we can improve the game.
- There are no ads, and we never sell your data.
- You can delete your account, and everything linked to your name, at any time.
Who we are
CLUEZO is a daily word game, and we, its makers, are responsible for the personal data described here. For any question about your data, or to use any of your rights below, email support@goatle.io.
What we collect, and why
1. Your game, in your browser
Your progress in each day's game (timers, guesses, hints, scores), your streak and your settings (sound, reduced motion) are saved in your browser's local storage. They stay on your device: we can't see them. Clearing your browser's site data removes them.
2. Guesses and hints
To check a guess, give you a hint or show you a word, the game sends that request to our server. These requests aren't stored, and aren't linked to you.
3. Finished games and ratings
When you finish the day's game, we store its final score with a random ID made in your browser, and the 1–5 rating of the day if you give one. We use them to draw the chart of the day's scores and to see how each day went down. If you aren't signed in, nothing links them to you.
4. Your account, if you sign in with Google
Signing in is optional. If you do, Google tells us your name, your email address and an ID for your Google account. We never see your Google password. We keep them with your account, together with the days you finished, their scores and ratings, and your best streak, so that:
- your streak and scores follow you to every device you sign in on;
- a day you finish counts once, whichever device you play it on.
The game's admin can see players' names, email addresses, streaks and scores, to run the game. Other players can't.
5. Google Analytics, if you allow it
We use Google Analytics to understand how people use CLUEZO: how many people play, which pages they visit, how long they stay, what kind of device and browser they use, and roughly where they are (country or city). This helps us decide what to improve. Google Analytics doesn't log or store your IP address, and we don't send it your name, email or anything else that identifies you.
Google Analytics only runs if you agree to it, and you can change your mind at any time. Google processes this data for us under its own privacy policy; you can also block Google Analytics on every site with Google's opt-out browser add-on. We keep Google Analytics data for 2 months.
6. Running the site
Like every website, our servers see your IP address and browser details when you visit. CLUEZO runs on Cloudflare, which uses them to deliver the site and protect it from attacks. We don't keep logs of them.
Cookies and local storage
| Name | What it's for | How long |
|---|---|---|
__Host-cluezo_player | Keeps you signed in. Only set if you sign in. | 1 year, or until you sign out |
__Host-cluezo_oauth | Checks that signing in with Google came back to us safely. | 10 minutes, while you sign in |
_ga, _ga_… | Google Analytics: tells visits apart. Only set if you allow analytics. | Up to 2 years |
cluezo:… (local storage) | Your games, streak and settings, in your browser. | Until you clear your browser's site data |
The sign-in cookies are needed for the account to work, so they don't ask for consent. Analytics cookies are only set with your consent.
Our legal reasons
Under data protection law (such as the GDPR) we need a reason for each use of your data:
- Running the game you ask to play (checking guesses, saving finished games, your account if you create one): providing the service you asked for.
- The day's score chart and ratings: our legitimate interest in running and improving the game, using as little data as we can.
- Google Analytics: your consent, which you can withdraw at any time.
Who else handles your data
We only share data with the services that run CLUEZO for us, and only what they need:
- Cloudflare hosts the site and its database.
- Google provides sign-in (if you use it) and Google Analytics (if you allow it).
Both may process data outside your country, including in the United States. They protect it with the safeguards the law requires, such as the EU–US Data Privacy Framework and the European Commission's standard contractual clauses. We never sell your data, and there are no ads.
How long we keep it
- Your account (name, email, streak, and the link between you and your scores): until you delete your account.
- Sign-in sessions: up to a year; signing out ends yours on that device.
- Finished games and ratings: kept for the game's score history. Once they're no longer linked to an account, nothing in them identifies you.
- Google Analytics data: 2 months.
Your rights
You can ask us for a copy of the data we have about you, to correct it, to delete it, or to stop or limit how we use it. You can also withdraw your consent to analytics at any time. Email support@goatle.io and we'll answer within a month.
To delete your account yourself, open the account button in the corner of the game, then Delete account. This deletes your name, email, streak and sessions straight away. Your past scores stay in the days' charts, with nothing linking them to you.
If you think we've handled your data wrongly, you can complain to the data protection authority where you live.
Children
Anyone can play CLUEZO without an account. Signing in is for people old enough to have their own Google account in their country. We don't knowingly keep data about children who are too young to agree to it; if you think we do, email us and we'll delete it.
Changes
If we change this policy, we'll update it here and change the date at the top. If a change matters, for example a new use of your data, we'll say so in the game too.
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